Archive for the ‘mcc2009’ Category

Developing BlackBerry Applications – Where to Start?

I found an interesting link and I woant to share it with you guys. Especially for those thinking into developing BlackBerry application.

For your information, BlackBerry OS is one of the latest smartphone OS that opened itself to the world and BlackBerry also has it’s own application store called BlackBerry App World. There are numerous applications already added in the App World ranging from a simple calculator to social networking apps to GPS & Navigation solution.

So, if you are interested to kickstart your BlackBerry application development, why not give this LINK a shot and it will give you an overview and examples of the development environment.


3 Hours To Dateline

The submission for Mobile Content Challenge 2009 will end at 12 midnight, tonight. So you have around 3 hours left.

If you have not submitted your idea yet, visit http://mobilecontentchallenge.com/reg_submission.php and follow the instruction. You will be one step closer to grab the prize of RM100,000.00.

When submitting your idea, please use the form at the above link and dont forget to attach your concept paper.

GOOD LUCK!!!


Choosing the right platform – Part 3 of 3, Symbian Application Development

In this final part of the series, we will take a look into the basic requirements to develop Symbian applications.

Item Requirement Comment
Host OS Windows XP SP2 Later service packs than SP2 will generally work, but are “not supported”
Host OS MS Vista See compatibility information.
CPU Speed 1.8 GHz
PC Memory 2GB RAM Recommended for smooth operation of the IDE and Kits.
HDD 4 Gb + The Tool kits (PDT/ADT) occupy approximately 1Gb of hard drive space. Application developers require a further 2Gb per ADK with additional space for the actual builds.

Product developers require up to 100Gb for a full product build.

Read the rest of this entry »


Choosing the right platform – Part 2 of 3

In this 2nd part, lets take a look at what is needed to develop for one of the hottest mobile platforms today. The iPhone.

What do you need to start developing native iPhone applications? Well, there are a few things. let’s take at the basics.

Step No. 1

Register in Apple’s iPhone developer program.

Step No. 2

An Intel-based Mac running Leopard (OS X 10.5.3 or later). Any Mac released since 2006, laptop or desktop, should work. Borrow one or better,buy one!

Step No. 3

Download and Install the iPhone App SDK

Step No. 4

Object Oriented Programming, Objective C and Cocoa Touch

However, those are the utmost basic requirements. You need to equip yourself with more knowledge about the iPhone App universe to get going :

In this 2nd part, lets take a look at what is needed to develop for one of the hottest mobile platforms today. The iPhone.

What do you need to start developing native iPhone applications? Well, there are a few things. let’s take at the basics.

Step No. 1

Register in Apple’s iPhone developer program.

Step No. 2

An Intel-based Mac running Leopard (OS X 10.5.3 or later). Any Mac released since 2006, laptop or desktop, should work. Borrow one or better,buy one!

Step No. 3

Download and Install the iPhone App SDK

Step No. 4

Object Oriented Programming, Objective C and Cocoa Touch

However, those are the utmost basic requirements. You need to equip yourself with more knowledge about the iPhone App universe to get going :

Useful External Documents/Sites: Outside of the iPhone Dev Center, I found the following useful:

  • CocoaDev: A fantastic wiki site for MAC OS X Cocoa developers.
  • From C++ to Objective C: [pdf] While I never learned C++, as a C programmer this document at least spoke my language and helped me translate much of what I learned in the world of C to the world of Objective-C.
  • Objective-C Resource Center: This site contains links to useful Objective C FAQs, tutorials, etc. However, these are of limited use since they all pertain to generic Objective-C and not to Apple’s proprietary version of Objective-C framework, namely Cocoa.
  • xCode

    • xCode: To apply all the Objective C and Cocoa goodness I’ve been learning, Apple provides a fantastic development tool – xCode. xCode is a multi-facetted development tool used to develop both Mac and iPhone applications. If there is anything that will delight you in the iPhone App development process its xCode. It just does what you want a development environment to do. So many of the menial tasks of the past are handled effortlessly for you. For details see the xCode Workspace Guide.

    iPhone xCode Interface Builder

    • Interface Builder: Interface Builder (pictured above) is the part of xCode that you use to develop the visual/graphical interface to iPhone Apps – what you see and manipulate on the iPhone as you use iPhone Apps. The video version of the ‘Cocoa is my Girlfriend’ tutorial below was helpful as was this part of the more generic Intro to Cocoa Application Tutorial. The Interface Builder user guide is here (again, available only to those who have registered).

    iPhone simulator

    • iPhone Simulator: One of the last pieces of the iPhone App development puzzle (before you start testing on an actual device that is) is the iPhone Simulator (pictured above). At any time during the development process you can build and test a version of your iPhone App and run it in the iPhone Simulator. It’s pretty nifty and easy to use.
    • Online Tutorials: There are several online tutorials that hold your hand, step by step, through basic iPhone application development:
      • Your First iPhone Application (Apple’s introductory tutorial). This includes a terrific step-by-step description of the basic bootstrap process.Note: You will need to be logged into the iPhone Development Center to access this.
      • icodeblog Tutorials: A computer science student named Brandon at the University of New Mexico has been posting useful iPhone App development tutorials on his icodeblog blog. His forum allows would-be iPhone developers to discuss his tutorials and learn from each other. His tutorials have been invaluable to my learning process.
      • Cocoa Touch Tutorial: iPhone Application Example – [video version] (Cocoa is my Girlfriend);

    The Question of Copyright

    This is another question that always made it’s way to the Q&A session during our MCC 2009 workshops.

    What if I win the competition and I want to commercialise it. Who owns the IP (Intellectual Property)? Will I still be the owner or Maxis will take it?

    Without question, copyright is very important. With regards to applications and ideas, it’a all about Intellectual Property (IP).

    I remember during MCC Workshop in Penang last month on July 23rd 2009, one of the speakers, Kartunis Ubi talked a great length about copyright and how he dealt with it in years. It’s refreshing and inspiring to be able to listen to his experience.

    According to Kartunis Ubi, there are a few ways to secure your copyright, the easy ways and the hard ways. One of the easiest way to do it is by implementing the following :

    - Compile all your materials. Your paper, your drawings, your cd, your original sketch on paper, and anything related to  your idea. ALL OF THEM.

    - Put them inside an envelope.

    - Buy some stamps from post office and seal the back of the envelope using those stamps.

    - Write your own name and address on the back of the envelope.

    - Post / Mail the envelope to yourself.

    - NEVER open the envelope after you receive it.

    Well, it’s just one way of doing things and you’ll be surprised on how easy it is actually. So, dont forget to keep all your sketches and your doodles for future reference. Who knows you might need it in the future!


    A look into 2008 MCC submission ideas

    Last year 2008, there are 185 submissions from all over Malaysia. The ideas vary and I must congratulate all of them for coming out with their ideas

    The MCC Secretariat receives many inquiries and asking about what ideas could be forwarded. In which, we can only reply using generic answers. However, for the benefits of all who are interested in Mobile Content Challenge 2009, I posted the previous years submission for reference.

    This information is actually available from the official MCC 2009 website and I reproduced the link here :

    Top 12 Finalists

    185 Submission

    Hopefully, by making the information available in this blog, those who have not visited the official website will be able to access the information and get a clearer picture of what has been done and submitted last year.


    Submission date extended to September 7th 2009

    That’s right folks. The date for concept submission has been extended to September 7th 2009. All in all, you have another 7 DAYS to go! This is to give you all the time you need in order to turn your ideas into reality. Once you guys are ready to submit, just go to the official submission registration page and fill in the information.


    Nokia Widget Development How To

    S60 Web Runtime (WRT) widgets are stand-alone web applications that run on Nokia S60 devices.

    Recently, Forum Nokia released plug-ins for Aptana Studio, Adobe Dreamweaver, and Microsoft Visual Studio, making widget development with these popular web-development environment simple and intuitive. If you are familiar with these web development tools, you can develop your Widgets in no time. Starting Nokia widget development is easy: All you need is basic-level programming experience within the area of web development. Knowledge of JavaScript, HTML, CSS, and Ajax will be an advantage and can enable you to create rich internet applications.

    Read the rest of this entry »


    MCC now on Facebook

    As a part of making MCC this year different and more enjoyable than the previous years, we are also putting ourselves on Facebook. It is one of the easiest ways to reach us.

    mcc2009 on fb

    You can get the latest news, notes, photos and messages from MCC 2009 team. It is also the easiest way to get in touch with MCC 2009 and future MCCs hopefully.

    So, if you are on Facebook and want to follow us, hit our Facebook page now.


    MCC 2009 Workshop is over… Time to code!

    Last week in Kuching was our final stop for MCC 2009 Workshop. Organised at Kuching’s Grand Marguerita Hotel. The crowd was beyond our expectation. And we did have a lot of fun in Kuching. See, the crowd below shows it all!…

    It has been an exhausting but fun journey where this year’s challenge for the organizing committee is to bring more people to the workshops. And we enjoyed visiting all the 6 cities in Peninsular Malaysia, Sabah and Sarawak.

    This year is also challenging because with the H1N1 outbreak, everybody doesn’t know what to expect in these cities. And to make matter worst, we are all covered in very bad haze. But all these never weaken the organizer’s spirit to give MCC 2009 a blast!

    Thanks to everybody who attended this year’s workshops in Johor Baharu, Penang, Kuala Terengganu, Kuala Lumpur, Kota Kinabalu and Kuching. And those who took their time to meet us to ask fundamental questions on the mobile industry.

    Now time to start putting your ideas into reality!



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